As the sole proprietor, I leverage my 10+ years of software development experience from industrial, academic, medical, and entertainment fields to broaden the perspectives and approaches of any team.
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Programming
- Extensive use
- C#
- C++
- Javascript
- Prior use
- Ruby
- Rust
- Java
- Kotlin
- Typescript
- Elm
- Haskell
- F#
- OCaml
- Perl
- Python
- PHP
- Extensive use
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Other Technical Skills
- Database analysis
- MS SQL
- MariaDB
- Oracle
- SQLite
- Build automation
- CMake
- Meson
- Nix
- CI/CD automation
- Github Actions
- GitLab CI/CD
- Azure DevOps
- Database analysis
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Social Skills
- Community management
- Codes of conduct
- Conflict resolution
- Content moderation
- Social media management
- Copywriting
- Fundraising
- Graphic design
- Direct interaction
- Community management
Experience
2023.08–Now Indiana University IT Services
Performing full-stack ASP.NET Core web development with a team based in Indianapolis that manages 10+ applications for a variety of stakeholders throughout the IU system.
2021.10–2022.09 O’Neil & Associates
Performed full-stack .NET Core web/desktop development, data migration, and analysis for a CMS used to author mechanical documentation for Mitsubishi Logisnext.
2020.11–2021.08 Rainway
Maintained app frontends using C#, C++, Typescript, and Kotlin, refactored core functionality into a C++17 SDK built with CMake, and then refactored again into Rust built with Cargo.
2018.08–2020.11 University of Missouri Division of IT
Performed full-stack ASP.NET web development on a team managing 90+ web applications, using Oracle + EF6 + XAML + jQuery, then migrating to MS SQL + EF Core + Razor + Vue.js.
2005.12–2018.07 Private Tutoring
Provided one-on-one help to students of mathematics and computer science, up to and including calculus, linear algebra and statistics, as well as boolean logic, computer architecture, scientific computing, and high-level software design.
Made special effort to ensure that students are self-motivated, and to reveal the simplicity underlying these complex topics.
2017.04–2017.09 Punk This Studios
Rewrote and rearchitected a 2.5D strategy game engine from SDL/C++98 into SDL2/C++14.
2015.08–2016.05 Kokua Games
Maui was a 12-member professional game project at the EAE Master Game Studio, released on Steam in April 2016.
2015.08–2016.05 The Gapp Lab
Prototyped tablet apps for medical grants and entrepreneurs using the Unity Engine.
2014.12–2015.07 XacFAQ
Developed a mobile app with social features in the Unity Engine for a third party.
2012.01–2014.04 J. Willard Marriott Library
Worked in the library’s Apple IT Services group, which oversees hundreds of Mac workstations and servers across the University of Utah campus.
Education
2014.08–2016.12 University of Utah
M.E.A.E. Game Engineering
- Rapid Prototyping
- A.I. for Games
2009.08–2013.12 University of Utah
B.S. Computer Engineering (Mathematics Minor)
- Embedded Systems Design
- Digital VLSI Design
2006.08–2012.05 University of Utah
B.S. Computer Science (Japanese Minor)
- Scientific Computing
- Engineering, Ethics, and Society