As the sole proprietor, I leverage my 10+ years of software development experience from industrial, academic, medical, and entertainment fields to broaden the perspectives and approaches of any team.
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Technical Skills
- CI/CD automation
- Github Actions
- GitLab CI/CD
- Build automation
- CMake
- Meson
- Nix
- Programming languages
- Ask for full list (long!)
- CI/CD automation
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Management Skills
- Community management @ Chitter
- Authoring codes of conduct
- Conflict resolution
- Content moderation
- Social media management
- Copywriting
- Fundraising
- Graphic design
- Community management @ Chitter
Experience
2021.11–2022.+ O’Neil & Associates
Performing full-stack .NET Core web/desktop development, data migration, and analysis for a CMS used to author mechanical documentation for a variety of private industry clients.
2022.11–2021.08 Rainway
Maintained app frontends using C#, C++, Typescript, and Kotlin, refactored core functionality into a C++17 SDK built with CMake, and then refactored again into Rust built with Cargo.
2018.08–2020.11 University of Missouri Division of IT
Performed full-stack ASP.NET web dev on a team managing 90+ web applications, initially using Oracle + EF6 + XAML + jQuery, then migrating to MS SQL + EF Core + Razor + Vue.js.
2005.12–2018.07 Private Tutoring
Provided one-on-one help to students of mathematics and computer science, up to and including calculus, linear algebra and statistics, as well as boolean logic, computer architecture, scientific computing, and high-level software design.
Made special effort to ensure that students are self-motivated, and to reveal the simplicity underlying these complex topics.
2017.04–2017.09 Punk This Studios
Rewrote and rearchitected a 2.5D strategy game engine from SDL/C++98 into SDL2/C++14.
2015.08–2016.05 Kokua Games
Maui was a 12-member professional game project at the EAE Master Game Studio, released on Steam in April 2016.
2015.08–2016.05 The Gapp Lab
Prototyped tablet applications for medical grants and entrepreneurships using Unity (C#).
2014.12–2015.07 XacFAQ
Founded by games industry veteran Jon Dean, XacFAQ hired me in 2014 on a contract with a third party to develop a mobile app with Unity as a tie-in to a popular Facebook-centered franchise.
2012.01–2014.04 J. Willard Marriott Library
Worked in the library’s Apple IT Services group, which oversees hundreds of Mac workstations and servers across the University of Utah campus.
Education
2014.08–2016.12 University of Utah
M.E.A.E. Game Engineering
- Rapid Prototyping
- A.I. for Games
2009.08–2013.12 University of Utah
B.S. Computer Engineering (Mathematics Minor)
- Embedded Systems Design
- Digital VLSI Design
2006.08–2012.05 University of Utah
B.S. Computer Science (Japanese Minor)
- Scientific Computing
- Engineering, Ethics, and Society